
The difference between the two was like the difference between a tractor and a heavy duty truck.Įven though Snake had made modifications to it, these modifications were only useful in Snake’s hands. It was two whole grades below the currently widely used C-12. You give me credit if you distribute any part of this mod.It was said that the C-10 Canister rifle was not a very mainstream weapon. You can do whatever you want with this mod but all I ask in return is that Thanks to LHammonds for the Readme Generator this file was based on. Thanks to for the a one-stop-shop resource for authors and players. Thanks to Bethesda for creating Fallout 3. Thanks to SgtHK for making the blueprints for the rifle.

Massive thanks to 'joe camel' for his infinite patients and assistance with the UV map and helping me better understand Nifskope. You can find me on TESNexus as 'DreadWolf' Just cancel out of the menu are start over. The crafting menu has a minor bug with popping up 2 message boxs if you don't have the components needed to construct the ammo. Delete the files/folders associated with the mod. Start Fallout 3 Launcher, click Data Files, uncheck the. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the. Copy files to (install folder)\Fallout3\Data\Ĥ. Examine the folder structure and make corrections where necessary.ģ. Extract the files to a temporary location.Ģ. But I don't have the time to make a better one for the time being.ġ. Yes, I know, the texture for the rifle sucks. esp files at one time, as it will cause errors. esp requires the DLC Operation Anchorage. the "C10Canisterrifle_anch.esp" file will make the canister rifle use the sounds and scope of the OA gauss rifle. The hot-key will also not trigger the fire mode menu so if you want to change fire modes, you need to manually equip the rifle. There is also A hot-key item, which when hot-keyed will equip/unequip which ever rifle you have in your inventory.

To change the weapons fire mode, simply equip the weapon and select the fire mode from the menu. The ammo for the weapon is crafted by gathering the components and using the field kit to craft the ammo.

Give its heavy weapon nature, its considered a "big gun". It can be a sniper rifle, a rocket launcher and a EMP missile launcher. The C-10 Canister Rifle is a omni-weapon, it is able to change between 3 different fire modes.

Based off of SgtHK's blueprints for Starcraft's Ghost weapon.Īdds the C-10 Canister Rifle to the National Guard Armory. This mod adds a C-10 Canister Rifle to Fallout3.
